A game powered by the world's first cushioned entertainment system
Download Press Kit | www.staticlagoon.net
Scroll down for press release
Download Press Kit | www.staticlagoon.net
Scroll down for press release
Download from itch.io | Download from GameJolt
Mirrors:
Mac OSX (DK1), (DK2 only)
Imagine a video game in which you only need to look around, sit, and stand to play.
Static Lagoon is an Oculus compatible game which is played with the RestBox - the world's first cushioned entertainment system. When combined, the Rift and RestBox give players a hands-free experience where they only need to sit, stand and look around to play.
In Static Lagoon, players move through a bedroom to a cab to a nightclub in the middle of the sky: in a never-ending loop of six chapters. They are periodically shown windows of opportunity for a few seconds; which they can choose to take or ignore by standing or sitting. The game's objective is to break out of the loop by standing up at the right place and right time. Only one window leads to victory, the rest are distractions that push players one chapter back. Players are always at risk of replaying a chapter when taking a window of opportunity, but if they risk nothing they remain stuck in the loop.
Static Lagoon by @akaprash, download it at http://t.co/4CTs7bdTAl @DifferentGames Conference 2015 #DG2015 https://t.co/eGllZMwHBt
— Cannabis is Medicine (@Vegapedia) April 4, 2015
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The scenes in Static Lagoon focus on how the daily distractions of life contribute to escapism in a time when the abundance of choice can be emotionally overwhelming. The visual language is inspired by Berthold Brecht's theatrical technique of breaking the fourth wall. Everything is simplified to a ridiculous extent to draw attention to the dialogue between objects and space. The everyday quality of Static Lagoon creates relatable situations which open up for interpretation through the surreal aesthetic.
Static Lagoon was designed and developed by Prashast Thapan - a graphic designer currently based in New York. This project was his senior thesis in Graphic Design at the Rhode Island School of Design. Static Lagoon was released at Babycastles Gallery New York during the weekend of 20th & 21st December 2014.
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Static Lagoon was created using Unity3D and Blender. The RestBox is powered by the Arduino Teensy Microcontroller.
Static Lagoon is controlled with the RestBox - the world's first cushioned entertainment system. It's a cushion that plugs into a USB port and allows players to play by just sitting and standing.
Click to enlarge
You can play at home too. Downloaded versions can be played with the spacebar and mouse.
Prashast is interested in using the RestBox to create athletic video game experiences which bring physicality to video games. E.g. using the RestBox to do squats.
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Download press kit for more images and assets.
Download game from itch.io | Download game from GameJolt
Mirrors:
Mac OSX (DK1), (DK2 only)
staticlagoon.net